Ashlight Yard
Ashlight Yard / 余烬庭院 is a short 3D action game set among rain-soaked stone paths, drifting embers and lantern-lit courtyards.
Journey through three connected chapters: Sparks and Shadows, the Ember Workshop, and the Last Light. Face shadows, ember throwers, shielded guards and lantern binders. Read the ground warnings, dodge committed attacks and find your opening to strike. Each chapter has its own Boss encounter. Walk through the exits to continue your journey, from a real-time opening to the final lantern and garden path.
This three-chapter build is still being refined. Feedback on combat, camera framing and browser performance is welcome.
Keyboard controls
- WASD: move
- J: hammer attack / interact near doors or the final lantern
- Space: dodge
- M: map overview
- Esc: pause / back
- Enter: confirm / start
Gamepad mappings: left stick to move, A to attack / interact, B to dodge, Y for the map, and Back or Start to pause. Compatibility varies by controller and browser.
Desktop browsers only. Click inside the game for keyboard focus. Touch controls are not implemented. Progress is stored in the current browser; it does not transfer between devices or browsers. Clearing site data may remove your progress. Private browsing or blocked browser storage may prevent saving.
余烬庭院 · 三章版
雨声、湿润石路与飘浮余烬之中,穿过三重庭院,寻找最后仍能点亮的灯。
从《火星与影》的雨夜灯院出发,进入《余烬工坊》的炉道与作业厅,最终抵达《最后一盏灯》。迎战影、投烬者、炉卫与缚灯者,在攻击与闪避之间寻找反击机会。每章都有自己的Boss,通过出口继续前行,保留实时开场与花径结尾。
键盘操作:WASD移动;J锤击/互动;空格闪避;M地图总览;Esc暂停/返回;回车确认/开始。
请使用电脑浏览器,并点击游戏画面获得键盘焦点。手机触屏尚未适配。进度保存在当前浏览器,清理网站数据可能丢失进度,隐私模式或限制存储可能无法保存。本版本仍在打磨中,欢迎反馈。
| Updated | 2 hours ago |
| Published | 29 days ago |
| Status | In development |
| Platforms | HTML5 |
| Author | jefay |
| Genre | Action |
| Made with | Godot |
| Tags | 3D, Atmospheric, Singleplayer |
| AI Disclosure | AI Assisted, Code, Graphics, Sounds, Text |

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